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Welcome to Wizard AdVENTUREs.

 

 

Your goal: Find your way through the enchanted forest  by participating in different quests. Enter the Enchanted Castle with enough XP to receive the honorary title of Arch-Mage.

 

You start the game as a Novice, as you gain XP you can move up the ranks. Each rank comes with own set of privileges. There are three main areas you will visit in this game:

 

The Village: This is where you gain knowledge and practice skills. Main quests  do not give XP, but instead provide you with information to engage Merlin in the Cabin. Every so often the current Sovereign will grant access to MSL (mandatory) and  PML (optional) mini-quests for a set time and XP.

 

The Cabin: This is where you meet Merlin who will grant you the bulk of the XP. You will engage Merlin weekly, demonstrating that you have trained well, thus granting you specific privileges in your road to becoming an Arch-Mage.


The Troll Bridge: At any time you may wish to participate in boss battles in the Troll Bridge. The boss battles require a much deeper understanding of ideas. There are seven bosses, and engaging them in battle allow you to earn gold coins that can be used to buy mystical items in the Apothecary.

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